Summary
A hard-working, dependable gameplay programmer with extensive knowledge in C++ and C#. Refined teamwork and communication skills refined through a focus on group work and experience as Class Representative. Additionally achieving high-quality code documentation that sets an example for colleagues.
Skills and Tools

3.5 Years

1.5 Years

2.5 Years
• Agile Development
• Code Documentation
2 Years

1.5 Years

3.5 Years

Adobe Photoshop •
Autodesk 3DS Max •
Education
Algonquin College of Applied Arts and Technology (2019 – 2022)
- Ontario College Advanced Diploma in Game Development
- GPA: 3.96
- On the Dean’s Honours List Every Semester
- Elected Class Representative Every Year
- Graduated with Honours
- Participated in the filming of the first Algonquin Media and Design showcase.
Relevant Experience
Associate Gameplay Programmer – New World Interactive (Apr. 2022 – Present)
Gameplay Programmer – Digital Donut Games (School Project) (Sept. 2021 – Apr. 2022)
- Developed a polished, well-designed game in Unity 3D in collaboration with both programmers and artists.
- Designed and implemented critical game features that served as the foundations of the entire project.
- Authored detailed and organized documentation to assist other programmers in code implementation.
- Documentation was used as examples by leadership for future programmers on multiple occasions. All design documents made by Digital Donut were built upon my previous work.
Other Experience
Class Representative – Algonquin College (Sept. 2019 – Present)
- Successfully kept peers up to date with important info regarding classes, school events, and important deadlines.
- Attended meetings with program coordinators and school faculty to present feedback assembled from peers and assist the faculty in improving the program.
- Moderated a program-wide Discord server with 200+ people of all levels, including professors and alumni.
- Successfully rebuilt the entire server from scratch in half a day when it suffered from a phishing attack.